Need For Speed 3 Hot Pursuit Free Download Full Version For Pc UPDATED

Need For Speed 3 Hot Pursuit Free Download Full Version For Pc

2010 racing video game

2010 video game

Need for Speed: Hot Pursuit
Need for Speed Hot Pursuit 2010.jpg

Cover art featuring a Pagani Zonda Cinque (Racer) and a Lamborghini Reventón (Cops)

Developer(s) Benchmark Games[a]
Publisher(s) Electronic Arts
Director(southward)
  • Alex Ward
  • Craig Sullivan
  • Fiona Sperry
Producer(s)
  • Alan McDairmant
  • Hamish Young
  • Matt Webster
Creative person(s)
  • Henry LaBounta
  • Yuta Nakamura
Composer(s)
  • Marios Takoushis[4]
  • Vanesa Lorena Tate[5]
Series Demand for Speed
Platform(southward)
  • Microsoft Windows
  • PlayStation iii
  • Wii
  • Xbox 360
  • iOS[6]
  • Android
  • webOS
  • Windows Phone
  • Java ME
  • Remastered
  • Microsoft Windows
  • PlayStation 4
  • Xbox 1
  • Nintendo Switch
Release
    • NA: 16 November 2010[2]
    • AU: 18 November 2010[one]
    • EU: 19 November 2010[2]
  • Remastered
  • Windows, PS4, XONE
    • WW: half dozen November 2020
  • Switch
    • WW: 13 November 2020
Genre(due south) Racing
Mode(s)
  • Single-player
  • multiplayer

Need for Speed: Hot Pursuit is a 2010 racing video game developed by Criterion Games and published by Electronic Arts for PlayStation 3, Xbox 360, Wii, Microsoft Windows, iOS, Android, webOS, and Windows Telephone. The Wii version was developed past Exient Entertainment. Hot Pursuit is the sixteenth Demand for Speed title and was released in November 2010, with digital distribution versions released inside December 2010. This version is a reboot of Demand for Speed III: Hot Pursuit (1998). A remastered version, titled Demand for Speed: Hot Pursuit Remastered , was released on November vi, 2020, for Microsoft Windows, PlayStation 4 and Xbox Ane, and on November 13, 2020, for Nintendo Switch.

Hot Pursuit 'south gameplay is set in the fictional Seacrest County, which is based on the American states of California, Oregon and Washington, in which players can compete in several types of races. Players can compete online (except in the Wii version), which includes additional game modes such as Hot Pursuit, Interceptor and Race. The game features a new social interaction system called "Autolog", which is a network that connects friends for head-to-head races and compares player stats for contest. The game also features paid downloadable content in the form of new cars, new race and pursuit events, and new trophies and achievements.

Hot Pursuit was well received past critics at E3 2010 and was most notably awarded with "Best Racing Game" from the 2010 Game Critics Awards too as several other media outlets. It won several Best Racing Game awards, including Best Driving Game at the Spike 2010 Video Game Awards. The game also won a BAFTA Accolade for its Autolog multiplayer component.

Gameplay [edit]

Microsoft Windows, PlayStation 3 and Xbox 360 [edit]

Hot Pursuit allows players to command police vehicles and participate in high-speed pursuits, a feature absent from the series since 2002

Hot Pursuit goes back to the Need for Speed serial' roots and takes on the gameplay manner of earlier Demand for Speed III: Hot Pursuit and Need for Speed: Hot Pursuit ii titles in the Need for Speed franchise with exotic cars and high-speed police chases. Hot Pursuit lets players be either a racer or a police force driver, and features a full career mode for both roles. The human relationship between the cops and racers is described equally "a dog chasing down a rabbit"; the police beingness more powerful while the racers are faster. Each side has several power-ups including calling for roadblocks and radar jamming.[7] According to Criterion the single-player section is somewhere between 12 and 15 hours long, but with much replay value.[8]

The game takes place in a fictional location known equally Seacrest County based on Southern California, Arizona, and Colorado.[7] It'south an open world and features over 100 miles (160 km) of open up road, four times larger than that of Burnout Paradise, Criterion'southward previous title.[9] Hot Pursuit features a new social interaction system called "Autolog" which is described as "Facebook for the game".[10] The game features both unmarried-role player and multiplayer game modes with up to viii players; as an selection to live multiplayer racing, players tin post records and achievements on the Autolog feed for friends to see, which they then tin try to trounce. Autolog also contains an feel organization chosen "Compensation".[xi] As of July 2012, the Spider web Dashboard for Autolog was shut down for all games, except Need for Speed: Almost Wanted.[12]

The driving mode of the game is described equally "fun, accessible, okay", however not equally arcade-styled equally Burnout Paradise, merely far from a simulator.[7] [xi] All vehicles in Hot Pursuit are licensed real-world cars and SUVs, described every bit "all the cars you dreamed of driving, in the way yous dreamed of driving them".[13]

Most vehicles are bachelor in both racer and police variants, but a few cars are exclusive to each side.[11] [14] Also exclusively featured in the Hot Pursuit is the Porsche 918 Spyder concept.[15] Ferrari automobiles however, concluding seen in a Shift DLC-pack simply notably absent from all other Need for Speed games since Hot Pursuit 2, are also absent from Hot Pursuit.[16] There is no car customization or tuning, other than color changing, "merely considering the game really focuses on the Hot Pursuit element."[eleven] Unlike previous Need for Speed games which use unbranded, fictional models, real cars similar the Audi A4, Chevrolet Cobalt, Porsche Cayenne, Nissan Frontier, and Ram 1500 are used as traffic cars.

Wii [edit]

The Wii version of Demand for Speed: Hot Pursuit has very trivial in common with its Xbox 360, PlayStation 3 and Windows counterparts. This version was designed by a unlike company (Exient Entertainment), and was a completely different game in nearly every virtual aspect: graphics, soundtrack, racing modes, gameplay, and customization.[17] [xviii] [19] Some reviewers cited that the Wii version showed stark similarities to a previous Need for Speed installment, Nitro.[20] This version takes place in iv real-life cities across the world, as opposed to the fictional Seacrest County in the other versions. The 4 cities, each set in a different time of day — Chongqing, Red china, set up in the forenoon, Dubai, United Arab Emirates, set in the afternoon, Rio de Janeiro, Rio de Janeiro, Brazil, set in the early on evening, and Las Vegas, Nevada, U.s.a., which is set in the late evening.

In Career way, there are 4 super-tournaments (each city) and a Grand Prix Tournament. Each super-tournament consists of iv smaller tournaments, which consist of Hot Pursuit (circuit with cops), Eliminator (knockout), Time Marker (solo timed excursion) and Rush Hour (100 to 1) races. Each super tournament concludes with a Dominate Race, which is a costless roam race (with GPS) to capture more of the checkpoint flags than the Boss (2 out of three, etc.). Besides Career, the game offers Quick Race mode, which allows up to four players on split up screens, each with their own map, and the 4 race types from Career plus a fifth, "Interceptor" (be a cop & bust a speeder).

The cars, purchased with Bounty, improve in speed, acceleration, and strength (D, C, B, A, and S Class cars, plus constabulary vehicles in the Quick Race's "Interceptor" race). Racers do not have names, just the Career/Profile names. During the race, players tin accumulate and use regular nitro and super nitro (more than powerful but shorter), similar to Need for Speed: Nitro. Ability-ups/"Supes" are acquired while driving: Boost (extra nitro), Bleed (others' nitro), Cruise Control (cursory auto-steering), Deflect The Heat (send constabulary after opponents), Jammer (invisibility to police), Tank (resistance to crash damage), Soundwave (circular explosion), and Repair (immediate machine restoration). Repair is the most important, every bit players' car must be in a good condition to accumulate Nitro and be allowed from being disrepair by the cops.

A complex yet extensive range of visual customization options is available, including body kits, wheels, and a full range of colors & vinyls, including freehand drawing ability. The most obvious deviation is that the graphics and racing physics in this version are completely different from the other versions, giving it a retro await and feel reminiscent of much older pre-GameCube or Mario Kart type games.[17] [xviii]

Development [edit]

The game was first hinted at during E3 2009 by EA'south CEO, John Riccitiello. Riccitiello stated that Criterion Games, developers of EA's own Burnout series, was working on a "revolutionary" addition to the Need for Speed franchise, stating: "Nosotros don't have a programme right at present for a separate major launch on Burnout, considering the squad doing information technology is working on a revolutionary take on Need for Speed."[21] The title was confirmed to be in development by EA'due south main operating officer, John Pleasants, at a Stock meeting in June 2009, where he stated: "Nosotros've taken the Exhaustion team and combined it with our Need for Speed franchise. So we at present have that in our favor because that Burnout team is probably ane of the more online-centric and notably high-quality game developers that we have out at Benchmark."[22] Shift producer, Jesse Abney, expressed his please to work with Criterion Games, stating that it would be a "great team to work with on that stuff," referencing the development of Need for Speed.[23] It was reported that the game was scheduled for release in Q4 2010.[24] EA'due south COO, John Schappert, said that the Q4 NFS title was, "a new action based Need for Speed from our Criterion Studio," in a post-fiscal report briefing call.[25] The championship was officially revealed equally Need for Speed: Hot Pursuit at EA's Media Briefing during E3 2010, with a trailer which showed a high-speed police chase involving three different racers. The trailer was followed past a live demo of the game on stage between creative managing director Craig Sullivan as a cop and producer Matt Webster as a racer.[26] According to Riccitiello, the game was in development for two years.[27]

In Baronial 2010, before Need for Speed: Hot Pursuit was set up to take center stage at EA's press conference during Gamescom, information technology was announced by art director Henry LaBounta that Criterion collaborated with Battlefield creators EA Digital Illusions CE (Die) in building the massive open up world of Need for Speed: Hot Pursuit.[28] Early in November 2010, Patrick Söderlund, Senior Vice President of EA Games Europe, said this of the collaboration: "I think the near important thing, when yous accept 2 loftier-quality developers working together, for it to piece of work, they need to have mutual respect. They need to have that respect, to say 'Ok, nosotros trust yous to practice this.' This was a case where that was and then obvious, where the Criterion team had a full trust in the Dice team to do what they were doing, and vice versa."[29]

Recent games in the Need for Speed franchise included a story, only Matt Webster, producer of Hot Pursuit, said: "We didn't really retrieve information technology was necessary to include a story. If yous're a cop, the aim is to go upwardly the ranks, while a racer's aim is to become to the highest rank they can."[xxx] EA stated that the combination of acclaimed programmer Criterion Games, a socially-focused online mode and official motorcar licences makes the franchise more accessible than earlier. UK product manager for Need for Speed Kevin Flynn said: "This is definitely the best Demand for Speed I've seen to date. I thought Shift was a bang-up game but different and a flake serious, while Hot Pursuit is more fun and accessible."[31]

With the game sharing the same title as the 1998 installment in the franchise, the game'due south creative managing director, Craig Sullivan, told why they didn't name the game something totally different, stating: "To be honest when we started out making the game we didn't know it was going to be called Demand for Speed: Hot Pursuit, we just didn't. Nosotros got to the game before nosotros got to the name. We realized we were making something that had a lot of cops in it and was really interesting to united states, so we idea what tin we phone call this? Eventually we thought this actually fits quite well with Hot Pursuit and went with information technology."[32]

"Criterion's a AAA developer of action-racing games, with many years of doing great designs, great innovations, and platform technologies – especially for PlayStation 3 and online connectivity. And they kind of just waited patiently for their turn to become the keys to develop their favorite Need for Speed – and revive Hot Pursuit. Hot Pursuit really is a milestone in the Demand for Speed ethos of 'grab an exotic car, pick an exotic location, and hit the pavement'. And that actually is a core tenet of Criterion's expertise. It was really their interest and their call to revive Hot Pursuit."[33]

Jesse Abney, producer of Need for Speed: Shift

Soundtrack [edit]

The game features 7.1 channel surroundings audio in PCM (Dolby Digital and DTS are also available). The soundtrack of Hot Pursuit features a general rail list every bit is seen in EA Black Box Need for Speed games such equally Well-nigh Wanted, Carbon and Undercover rather than a scored soundtrack as seen in ProStreet and Shift.[34] The song "Edge of the World" by Xxx Seconds to Mars serves as the game's theme song; other songs in the game's soundtrack include "Big Weekend" by Lemonade, "Movie house" by Benny Benassi (feat. Gary Go), "Reverse of Adults" by Chiddy Bang, "Sofi Needs a Ladder" by Deadmau5 (feat. SOFI), and "Watercolour" by Pendulum. The game'south musical score, which is normally played during the police pursuit events, was composed by Marios Takoushis and Vanesa Lorena.

Players can also add custom soundtracks to the game, and so that any music stored on the player'due south difficult bulldoze can be selected during gameplay, equally long as they are added to a playlist via the console'southward system carte du jour.[35] As well as optionally using songs from the player's hard bulldoze, several categories of licensed music are available for the game'south racing, bill of fare screens, and the photo manner.[36]

Updates and expansions [edit]

EA announced the One Meg Challenge on 25 November 2010. The idea behind the claiming was that if the Need for Speed: Hot Pursuit launch trailer received 1 meg views on YouTube past 12 December 2010, a free downloadable content (DLC) pack would be released with three new cars.[37] [38] Although the trailer cruel short of the 1000000 views, EA still awarded the three cars for free. EA stated the cars would be added to the game through a future title update on the PlayStation 3 and Xbox 360; PC users were told that EA will share more news when it becomes available.[39] On xiv December 2010 the starting time update was released which added the three cars to the player's garage. Criterion released another Xbox 360 title update the following solar day.[xl] [ amend source needed ] On 17 Dec 2010, a third title update was released which repaired issues experienced with earlier versions of the update.[41] [42] [ better source needed ] Criterion released the official second update for the consoles on 15 Feb 2011, addressing some minor problems and glitches.[43]

Criterion also promised updates to add new features in improver to problems fixes for the PC version. The first update for the PC was released on 26 November 2010 which addressed crashes, bug with aspect ratios, and missing effects. D-Box motion chair support was also added.[44] The 2nd update for the PC was released on 19 January 2011, which fixed issues with flickering graphics, controller configurations, steering response, thespian car engine sound volume, CPU performance and a rare crash upshot when entering the Career map screen. The three costless cars from the One Million Challenge were too added.[45] [46] The third update for the PC was released on 17 March 2011, which fixed several problems players were having relating to game crashes and bugs.[47] The fourth update for PC was released on 4 Apr 2011, which fixed another xxx pct of the game's known bugs, with a full of 77 percentage of the bug stock-still.[48] The fifth update for PC was released on 14 April 2011, as with the most recent patch this new update mainly dealt with various game crash issues which players encountered while playing the game. One game crash in item, which occurred on some systems when players were prompted to "Press Whatever Primal", was fixed in this patch.[49] EA announced that the PC version of the game would not receive downloadable content. Criterion confirmed this on their official message boards; "We have a limited amount of resources that makes it so that we are unable to deliver new content to all platforms, still we practise have more than updates and content on the fashion for PC players."[50] [51] [52]

[edit]

In addition to the gratis update, Criterion has released several optional, premium packs that add content like new cars and events. The beginning two DLC packs for Hot Pursuit were released one week after the game's launch. Dubbed Racer Timesaver Pack and SCPD Timesaver Pack, either pack grants the player immediate admission to every machine in the game on the relevant side of the law. Buying the Racer Timesaver Pack, for instance, gives the player access to all the Racer cars, and vice versa for the SCPD.[53] The third pack for Hot Pursuit was released one week later on the offset two. The SCPD Rebels Pack, adds seven new cars previously available just in constabulary variants to the Racer line-upwards, including the Audi R8 five.2 FSI and Aston Martin DBS.[54]

EA announced the first official DLC for Hot Pursuit on 6 December 2010. The Super Sports Pack adds three new cars; the Porsche 911 GT2 RS, Gumpert Apollo S, and Bugatti Veryon 16.4 Super Sport in variants for both sides of the law. There are as well 13 new race and pursuit events, and new achievements/trophies to earn.[55] It was released on 21 December on the Xbox 360 and PlayStation 3 in Due north America and on 22 December on PlayStation Network in Europe. Although this is the showtime official DLC, extra additional content could also be purchased via online storefronts.[56] [57]

Criterion announced 3 new DLC packs for Hot Pursuit on 17 February 2011. Armed and Dangerous brings two new online game modes. 'Well-nigh Wanted' has the cops in pursuit of a single racer in an open world, with the other racers fighting to protect him. 'Arms Race' is free-for-all racing that sees weapons enabled. In addition, this pack likewise contains three new achievements/trophies. Information technology was available from 22 February on PlayStation Network and Xbox Alive Market place.[58] [59] [60]

The second pack, Lamborghini Untamed, adds the Lamborghini Diablo SV (the embrace car of Need for Speed III: Hot Pursuit), Lamborghini Countach LP5000 QV and Lamborghini Sesto Elemento, while the third pack, Porsche Unleashed (named after the serial' fifth installment), adds the Porsche 911 Turbo (1982 model), Porsche 959 and Porsche 997 Speedster. All mentioned cars are in both cops and racer variations, and both packs bring ten new events and four new achievements/trophies. The Lamborghini Untamed pack was available from one March and Porsche Unleashed pack from viii March on PlayStation Network and Xbox Live Market place.[58] [59] [lx] In addition, a bundle pack consisting of Porsche Unleashed, Lamborghini Untamed, and Armed and Unsafe called the Iii for All Parcel was released on 22 March only on the PlayStation Store.[61]

EA Crew Edition [edit]

A limited edition of the PC game was released to EA employees during December 2010. The EA Crew Edition includes seven bonus racer cars; Mercedes-Benz SLR McLaren 722 Edition, Maserati Quattroporte Sport GT S, Chevrolet Corvette Z06, Lamborghini Reventon, Bugatti Veyron 16.4, Aston Martin DBS, and Audi R8 5.ii FSI (these vehicles were later released in the SCPD Rebels Pack). The box is not labeled for retail sale and the disc is marked equally "not for resale".[62] [63]

Remastered edition [edit]

A remastered edition of Hot Pursuit, titled Need for Speed: Hot Pursuit Remastered, was released for Windows, PlayStation 4 and Xbox One on six November 2020, and for Nintendo Switch on thirteen November 2020,[64] but alee of the game's tenth anniversary. It is the first game in the Need for Speed serial to receive a remastering, and is based on the PS3, Xbox 360 and PC versions of the original release. In addition to updated visuals and back up for newer hardware, the game includes cross-platform play support for multiplayer.[65] Information technology as well includes all onetime principal DLC, with the career events of the Super Sports Pack, Lamborghini Untamed, and Porsche Unleashed integrated into the main career rather than existence separately playable from information technology.[64] [65] It likewise adds the power to change the colour of most Racer vehicles and—via an update released in February 2021[66]—add custom wraps to such vehicles; neither feature were establish in the original release.[67] Notably, three vehicles that were in the original game, the 722 Edition and Stirling Moss models of the Mercedes-Benz SLR McLaren, and the Carbon Motors E7 Concept, are missing.[68] The remastered version was developed by Criterion Games and Stellar Entertainment, the latter who also handled the 2018 remaster of Criterion'due south Exhaustion Paradise.[69] [seventy] [65]

Marketing and release [edit]

In early July 2010 EA announced Need for Speed Hot Pursuit on Bout, a seven-city event that took the game around the United States prior to the game's release. Each cease featured recording artists and showcased an assortment of exotic cars. The bout began on xiv July 2010 at the Manhattan Classic Automobile Gild in New York City, headlined by DJ Z-Trip. It then continued to Chicago, Seattle, San Francisco, Austin and Miami, ending with the Hot Pursuit launch political party in Los Angeles.[71] [72] [73] [74] [75] [76] [77] EA received a helping mitt from UK vehicle wrapping company Totally Dynamic for the Great britain launch event, held at Totally Dynamic's Due south London middle.[78] In add-on to the standard edition, a Limited Edition of the game has been released, which was originally only available through pre-order at the same toll every bit the regular game. Even so, it was notwithstanding available beside the regular game, but in limited quantities. The Limited Edition features numerous bonuses over the standard edition, including sectional packaging, 2 exclusive racers and iv unlocked cars.[79]

The Need for Speed: Hot Pursuit demo was available for download on 26 October on Xbox Alive Marketplace worldwide and the PlayStation Network in North America and on 27 October 2010 on the PlayStation Network in Europe. The demo was a limited time demo and closed on 9 Nov 2010.[80] [81] [82] [83] Criterion Games stated that "Dissimilar Xbox 360 and PS3 versions, PC demos require insufficiently more resources to ensure that they run smoothly across a broad variety of systems," for not getting the chance to release a demo for the PC.[84] The demo was a hit, the demo was download more than 2 million times, making the demo for Hot Pursuit the "about popular demo in Need for Speed history".[85]

EA announced on 15 Nov 2010 the starting time two Games with Developer, both on the commencement weekend after the game launched. The event immune the players to exam their newly developed skills confronting those who had a hand in creating the game.[86] EA announced on 26 Nov 2010 an Autolog Recommends Contest. It was a two-week-long contest. If the fans beat any of NFSDrew'south Need for Speed: Hot Pursuit Autolog recommended times on Xbox or PS3, it gave one of them the run a risk to win a custom (NTSC) Need for Speed: Hot Pursuit PlayStation 3, which is an extremely rare Collector's Edition.[87] [88] EA besides announced ii Autolog Photograph Contests, the kickoff concluded 26 November 2010 and the 2d half-dozen January 2011. The players had to have creative photos, then EA with the customs appear the best and creative photo, which win a custom Need for Speed: Hot Pursuit PlayStation three Express Collector'due south Edition.[89] EA appear the Friday Gaming Sessions, which started on 17 Jan 2011.[xc] EA announced the Demand for Speed Autolog iPhone app in late November 2010. The app features the Wall, Dreamshots, Autolog Recommendations, SpeedWall and a Play Later push button.[91] The app was released on iTunes on xiii Dec 2010.[92]

Trailers [edit]

In addition to the trailer shown at the official reveal during E3 2010, several other game trailers have been released, each revealing new aspects of the game. One trailer promoted the Limited Edition of the game, which features additional cars.[93] Some trailers explained the game's new Autolog feature.[94] Two trailers released in September 2010 showcased the unlike aspects of cops vs racer gameplay.[95] [96] [97] A trailer released on 25 September 2010 promoted the express-time demo.[98] Three video clips were released on 29 October 2010. Entitled "Fast Needs no Friends", these videos depict two foolish valet parkers, Kevin Dillon and Jerry Ferrara, who have gained a beloved for fast, exotic cars, by playing Need for Speed: Hot Pursuit.[99] Several trailers were released in Nov. A trailer was released for point Seacrest County, the game's chief locale.[100] [101] A trailer was released for hint that the demo was a success.[85] Ii live activity trailers was as well released to showcase the relationship between the cops and racers.[102] [103] A launch trailer was likewise released on 16 November 2010.[104] A new video clip was released 15 December 2010, which featured the two foolish valet parkers Kevin Dillon and Jerry Ferrara once again.[105] Virtually of the trailers are now available for free download on Xbox LIVE Marketplace and PlayStation Network.

Four developer diaries were released to promote the game. The get-go was released on 14 October 2010 which features the game's Producer detailing the Autolog characteristic.[106] On 28 October 2010 the second developer diary was released that features the game'due south Creative Director explaining the contents of the recently released demo.[107] The third developer diary, released on 6 November 2010, details the specifics of Seacrest Canton's terrain and climate, as well as explaining day and night cycles.[108] Information technology was besides released ii video early in November that featured the game's Designer, he gave some tips on how to succeed in the Dark Horse and Roadsters Reborn events in the demo. If some of the fans beat out his record on the Roadsters Reborn consequence, they had a adventure to win some NFSHP prizes.[109] [110] The quaternary diary, released 26 November 2010, explains why and how the game's cars were called.[111]

Reception [edit]

Pre-release [edit]

Need for Speed: Hot Pursuit was well received by critics at E3 2010 and was most notably awarded with "All-time Racing Game" from Game Critics Awards equally well as several other media outlets.[112] [113] [114] [115] [116] [117] Other games in the category included Forza Motorsport iv, Gran Turismo v, Test Bulldoze Unlimited 2 and MotorStorm: Apocalypse.[118] IGN stated that it had "an inspired level of connectivity", while 1UP.com claimed that "the other racing games at E3 never had a risk".[118] This was the first game in the Need for Speed series since the original Hot Pursuit to win an E3 award.[118] Hot Pursuit was also nominated for "Best Xbox 360" and "Best PS3" game by IGN, and "Best Graphics" by Gaming Excellence.[113] [117]

Mail-release [edit]

Hot Pursuit was received positively upon release; review-accumulation website Metacritic gave the PlayStation 3 version an aggregate score of 89/100,[121] the Xbox 360 version 88/100,[123] and the PC version 86/100,[120] while the Wii version was met with mixed or average reviews with an amass score of 50/100.[122] In the edition of eight November 2010 of Official U.Southward. PlayStation Magazine, the first review score was given as x/10. The reviewer said "It'southward consistently challenging without feeling difficult. Information technology's immensely rewarding without ever being taxing."[145]

IGN gave the game ix.0 out of 10 and an Editor'due south Choice Honour, praising the game's "pure over-the-top driving entertainment. The cars and environments are gorgeous, the crashes are spectacular, and the new Autolog characteristic breathes new life into the fourth dimension-honored tradition of video game competition among friends."[143] Eurogamer gave the game 9 out of 10. Reviewer Tom Bramwell said "It's stuffed with content but rarely for the sake of it, and knowing Criterion it will be handsomely supported for months to come up, even though it's already the best pure arcade racing game since Burnout Paradise."[133] GameTrailers also scored the game ix out of 10. The reviewer stated Hot Pursuit was "excellently crafted, letting you take the world's fastest cars across miles of stunning landscapes. Chases are exhilarating from either perspective, and the autolog feature completely changes how yous compete with friends, keeping you lot hooked until you've wrecked all of their scores."[142] Destructoid gave the game 9.5 out of ten. Reviewer Nick Chester noted that "it delivers a nigh-perfect competitive experience, in a fashion that few games - racing or otherwise - can. Hot Pursuit is not only a defining moment for the serial, but for arcade-way racing, menstruum."[130] Reviewer Randy Nelson of Joystiq was the second reviewer to requite the game a perfect score of 10/10.[144] Reviewer Chris Antista of GamesRadar also gave the game ten out of 10. Chris stated that "with so many modes and diverse rewards to uncover in Need For Speed: Hot Pursuit, information technology almost feels similar 2.5 games in ane bundle."[141] Electronic Gaming Monthly reviewer Brett Bates gave the game nine.0 out of 10, which felt much the same as GamesRadar'south Chris Antista, stating "In effect, yous're getting 2 games in ane: What you do as a racer has no bearing on what you do as a cop."[132]

Reviewer Tom Orry of VideoGamer gave the game 8 out of 10, and stated "the core driving is never anything merely exhilarating, visually it's almost flawless and the Autolog features are genre leading. There'southward still something missing, though - a reason to explore the open world."[150] GameSpot awarded the game 8.5 out of x and said "This fast-paced racer keeps you glued to the Idiot box and on the border of your seat regardless of which side of the law yous're playing on."[139] Official Xbox Mag gave the Xbox 360 version vii out of 10, and said "Hot Pursuit feels a footling too rubber for its subject matter, express by pedestrian road design that doesn't express all the playfulness that we'd look in car combat."[146] All the same, the United kingdom of great britain and northern ireland edition of the magazine gave the game a 9 out of ten, and said "Information technology pays respect to the classic NFS games, borrows the best bits from Burnout and is a technical masterpiece. The chase to repossess NFS'south once legendary chart topping form is well and truly on."[147]

PlayStation Lifestyle reviewer Thomas Williams gave the game 9 out of ten and stated "What Criterion Games has done with Demand for Speed: Hot Pursuit is develop the best entry in the series in the final 5 years of release. One time yous start playing this game, there is no fashion you can play just ane race." PlayStation Lifestyle writer Mike Hartnett declared Hot Pursuit amend than Gran Turismo 5, and ended with "Demand for Speed: Hot Pursuit is just downright more fun than anything rolling out of Polyphony Digital'south garage. There is certainly no shortage of epic moments in this game. Whether you're violent through single-player mode to rank-up as a cop or a racer, throwing down spike strips to take out your friends online, or but relieving a flake of stress past driving around in free-ride fashion."[151]

Co-ordinate to Metacritic, the Remastered version received "generally favorable" reviews from critics; the site gave aggregate scores of 74/100 for the Nintendo Switch version,[127] 75/100 each for the PlayStation 4 and Windows versions,[124] [125] and 77/100 for the Xbox One version.[126]

Sales [edit]

"Need for Speed: Hot Pursuit was an immensely successful game. Games in any genre demand to offer great gameplay and in a higher place all, constantly innovate. By taking those ingredients our racing games take a brilliant time to come."

– Dan Holman, EA'southward marketing director[152]

In the UK, Demand for Speed: Hot Pursuit debuted at number three on the UK All Format Gaming Chart on its outset week of release, beaten by Activision's Telephone call of Duty: Black Ops and Ubisoft's Assassin's Creed: Brotherhood.[153] The 2nd week was it dropped down to number six.[154] Yet, the fourth week, Hot Pursuit sales jumped 48 percent, which boosted the game from seventh to third.[155] [156] The sixth week, Hot Pursuit sales were downwards 67 percent, which slipped down one place to number quaternary.[157] The seventh week, Hot Pursuit was placed number ten, only the next week information technology jumped up to number seven.[158] [159]

In the US, Hot Pursuit was ranked number seven on NPD's sales charts for November 2010, outselling Sony'due south racing juggernaut Gran Turismo v, which launched virtually a calendar week later.[160] On ten December 2010 GamesIndustry reported that Hot Pursuit managed to sell 417,000 units in the US in just two weeks.[161] [162] Cowan and Company reported that despite the positive sales figures were not plenty to selection up EA'due south yr on year sales figures. The analytical business firm stated that the year on year sales figures for November were still downward 25 percent for EA.[163] Gamertell stated that "Hot Pursuit'due south success is a big heave for a genre that has taken some hits in 2010, every bit well as a franchise that has been searching for its identity. Afterward several 'reinventions', EA turned to Criterion Games, the studio famous for the Exhaustion series, to right this racer. Benchmark took the series back to the high-octane formula of cops chasing racers. Dissimilar bodily illegal street racers, Hot Pursuit fans seem happy to encounter the police."[164] Hot Pursuit was placed number ten on NPD'south sales charts for December 2010 with sales of 906,000 units for the calendar month.[165]

On ane February 2011, on EA'due south financial result report of Q3 2010 was information technology mentioned that the game has sold more than v million units.[166] [167] "Information technology's on a sharp uptick the terminal couple of years as we've driven loftier-quality titles ever higher in the charts, especially in Europe only also in North America," John Riccitiello, EA CEO, said during the publisher's overnight Q3 earnings call.[168] Wedbush Morgan annotator Michael Pachter commented on the figures, maxim that they were slightly over his expectation of 4.5 million units at this point. Hot Pursuit surprised him, then, but not as much as Medal of Honor did.[169] Early in November, analyst Mike Hickey too said he believed EA's Hot Pursuit could sell 4.2 million copies during the 2010 Christmas flow.[170] [171]

Awards [edit]

Post-obit the high praise it received at its release, Need for Speed: Hot Pursuit received numerous awards from various magazines, trade shows and gaming websites. The game has won over thirty different awards, including Racing Game of the Yr from major publications, more than whatsoever other racing game that year.

In 2010, at the E3 2010, Game Critics Awards gave Hot Pursuit the Best Racing Game award.[172] [173] Hot Pursuit was named the Best Driving Game at the 2010 Spike Video Game Awards.[174] [175] Hot Pursuit was awarded Best Racing Game by GameSpot,[176] 1UP,[177] GameSpy,[178] and Shacknews.[179] VGChartz awarded Hot Pursuit the Best Racing Game on Xbox 360,[180] while GameTrailers and Game Revolution nominated Hot Pursuit for Best Racing Game.[181] [182] Hot Pursuit was awarded Best Competitive Multiplayer on Xbox 360 by IGN, also as a nomination for Most Addictive Game on Xbox 360,[183] [184] while GamesRadar nominated it for Multiplayer That Broke The Mold.[185] Giant Bomb gave Hot Pursuit the Most Improved Franchise honour,[186] [187] [188] while Gamereactor awarded Hot Pursuit for the Yr's Fastest.[189]

In 2011, at the 2011 Academy of Interactive Arts & Sciences, Hot Pursuit was named Racing Game of the Year,[190] and at the 2011 BAFTA Video Games Awards, Hot Pursuit won the Multiplayer award.[191] At the 2011 Golden Joystick Award, Hot Pursuit was a runner up for Racing Game of the Year.[192] Hot Pursuit was nominated for Favorite Videogame at the 2011 Nickelodeon Kids' Choice Awards,[193] and Best Game at the 2011 BAFTA Kid'due south Vote Honour.[194]

Notes [edit]

  1. ^ Boosted work by EA DICE. Exient Entertainment developed the Wii version.[3] Stellar Entertainment developed the Remastered version.

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External links [edit]

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This sound file was created from a revision of this commodity dated viii Jan 2011 (2011-01-08), and does not reflect subsequent edits.

  • Official website
  • Need for Speed: Hot Pursuit at MobyGames

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